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Tuesday, May 17, 2011

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  • iZac
    Mar 28, 05:08 PM
    That is so crazy it's ridiculous. There is no evidence to support your statement. Mac OS X is not headed towards the "walled garden" universe that everyone seems to freak out over. Apple's just giving people who don't know anything about computers an easy way to purchase and find applications.

    I do agree, however, that by not including applications outside of the Mac App Store Apple is diminishing the value of the award. I believe it is within their right to do so, although I don't like it.

    Oh certainly they won't lock OSX down in the near future but it is a clear shun for any developer that doesn't want to play in their sandbox and take a 30% hit for the privilege.

    Then again, we didn't have any sort of 'App store' 3 years ago. I'd say that's a pretty rapid pace for a big change in the way people are buying applications.





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  • Glideslope
    Apr 25, 04:00 PM
    How can you be so certain of this as to say "That is it. Period."? Sources plz?

    Sources? Plz. :cool:





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  • gauchogolfer
    Sep 25, 11:39 AM
    I'm pretty happy that my 15" Powerbook is officially supported to run Aperture now. They must have reduced the system requirements, which might bode well for those of you with faster machines in terms of program performance and speed.

    Cheers





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  • Mitthrawnuruodo
    Aug 2, 05:40 AM
    Let us just stick to the main subject here.

    Explain to me why you people feel threatened, harmed or hurt by the DRM?Remember, even if the press is very hung up on DRM, that is not the only principle in queation in the initial complaint. Most important, IMO, is Apple reserving the right to change the terms of the sale after the sale. And that is not only illegal, but very bad business practice... for the consumer, that is... :(

    I don't give a toss about DRM on downloadable media in general. Of course if it actually bothered me I wouldn't even have bought the 8 songs I have from iTMS, but it doesn't. I actually think Fairplay is pretty fair... :)

    One thing I don't like so called copy-protected CDs because they can hurt your equipment (car stereos, slot loading PCs, etc) by getting stuck, and you don't get an option to buy real CDs of the "copy-protected" albums, but that's for another thread... ;)





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  • RoboCop001
    Jan 10, 03:53 PM
    Worse than lame.

    Where does Gizmodo operate from? I'm going to pay them a visit and turn their monitors off. If you can't tell that's a metaphor for kicking them in the shins and then the face.

    And then maybe if there's enough time, I'll force them to watch Dark Planet or that episode of Battlestar Galactica 1980 where the kids go up in a tree and turn invisible and start throwing apples at the people down below and they have those ridiculous viper bikes.

    Anyone remember Tek Wars? What a show!





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  • janstett
    Oct 18, 11:37 AM
    NEC has developed a chip that can decode both, as you have hinted at. The optical technology is coming along (I saw something on Digg a little bit ago that noted some progress in that arena), but still not there yet.

    I'm curious to see how that plays out. Samsung at first wanted to put out a hybrid player, as well as another company whose identity I forget; but apparently Sony's Blu-Ray licensing explicitly forbids combo players. So I don't understand, is NEC's chip a clean-room solution or did they find some other solution?





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  • *LTD*
    Mar 13, 03:49 PM
    Which software development industry would this be ? Embedded systems ? Mobile devices ?

    Nope, nothing new there. They expanded maybe, but they did not create.



    Again for the people wanting very much to redefine computing, "shifting the way people use" is not redefining computing. At least qualify it properly as a shift in usability, not in computing. You are talking about the lower levels when you use the word computing.

    Why are some of you uninitiated insisting on using "computing" and claiming it is redefined ? Is it because a shift in usability doesn't sound as great accomplishment and you want to make what Apple did much bigger than it really is ? Stay objective please, don't involve emotions you have for a corporation in this discussion.

    I'm not sure what the point is of constantly fighting to understate what Apple has achieved. Compare the smartphone landscape pre- June 2007 to now. Compare the mobile landscape overall pre-January 2010 to now. Big, big differences. All of it ushered in by Apple. If you want to get specific, let's start with the App Store. It all started with iTunes. Then Apple pushed the entire industry forward again in 2008.

    All these big industry milestones in key areas - mobile, software distribution, interface design - all the credit goes to Apple. Once Apple gets into a market it changes. Then everyone sees their success and follows suit.

    This might seem unfair or uncharitable to other tech outfits, but it's true. It's also part of the reason you're making these voracious attempts to balance out the pro-Apple situation. The very reason you're posting what you're posting is because Apple has turned the entire game on its head and everyone else is made to look like clueless pretenders. This "unfair" situation that elicits a lot of pro-Apple enthusiasm doesn't sit well with you. Thus, the opportunity for a contrarian to join the conversation.





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  • rstansby
    Apr 15, 05:27 PM
    Is it just me, or is the writing on the 3rd photo a bit skewed, or rotated in an odd way?

    I agree.





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  • ArtOfWarfare
    Jul 21, 09:19 AM
    Oh my god...

    did Apple seriously just make pointing fingers apart of their campaign?

    I thought they were above that!

    I understand that it's unfair that the other companies do that and all, but Apple really doesn't need to stoop to their level, do they?





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  • bruinsrme
    Apr 27, 05:28 PM
    Would sexual harassment claims rise if we had unisex bathrooms.

    Oh no.

    talking to a friend at the shared open area locker room.

    at some point I said something to the affect, she started really working it and it eventually got hard.

    Nice trip to HR.

    Subject matter; an expoy based resin.

    I can't imagine the accusations that would take place with a unisex bathroom in the united states. Lawyers would take up residence out side of the bathrooms along with a whole new array of tv commercials





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  • bj3949
    Apr 15, 04:21 PM
    Probably not real. I really hope the next iPhone has a camera flash, and I think the camera flash should be the Apple logo on the back. Wouldn't that be sick????





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  • JayMysterio
    Nov 14, 03:39 PM
    I really like Black Ops, having stopped playing MW2 when the expensive DLC started, I haven't played it in awhile. From what I do remember though, I think the changed made to the game are a big plus.

    1. Quick scoping is a thing of the past, so the days of watching players run around a map with a sniper rifle going for short range kills is suicide.

    2. Sniping is actually a skill now. One hit kills take work with a sniper rifle like they should. In past CoD's anyone thought they were a sniper ( myself included who improved his K/D ratio dramatically once I realized how easy it is to snipe in MW2 over say a game like Halo ), now we often have snipers who need 2 - 4 hits to make a kill. It isn't like Medal of Honor where you spawn die, spawn die, etc. etc. You can actually get on the playing field, or even out run snipers shooting at you. Cool!

    3. The over powered perks are gone, and dual wielding shotguns with assault rifle range as well. No using scavenger to spam noobtubes! Although I do miss being to replenish my claymores. It's a worthy tradeoff though. :p

    4. Noob tubes less prevalent, and opening spawn salvos haven't been discovered yet.

    The thing that does kill the game is the latency/lag issues, at times they are game breaking. Like previous CoDs you've seen killcams where it shows you not firing or stabbing your killer, when on your screen you did. Now though I've seen final kill cams where the killer didn't seem to hit his victim at all. Knife whiffing is a common practice. Which has brought back the wonky knifing range, allowing those with lightweight to run thru a hail of bullets and instant knife kill you.

    If you're curious to test this... On the map Villa if someone shoots at you from the main Villa, into the small sniping room. Notice if it is assault rifle fire, after you run from the gunfire thru thru window to the stairs, you are still being hit from gun fire as your reach the steps. You won't die, but it's frustrating to say the least. So the days of seemingly being hit from gunfire around corners is still around, if not a little worse. There's is bullet penetration ( Hardened ), but it doesn't account for bullets that make it around corners.

    Lately I've run into countless games where connection interrupted shows up at the end of games, and even during. Nothing makes you want to throw your controller than getting the drop on someone, connection interrupted shows up on your screen, and when the game starts again you've died. On the other person's screen nothing happened, it just shows you looking at them and NOT firing. On the Treyarch forums some have attributed this to the games bandwidth interpretation, there is a way to look at how the game sees your bandwidth. Seems for many it sees your connection as being very low.

    I've taken to changing my search so it only sees 'Locale Only', which helps a little.

    The tip about putting 'Rapid Fire' on your gun really helps out if you find yourself constantly getting the wrong end of the drop like I do.

    About the footsteps issue, while you may not hear someone else, your own footsteps are almost deafening now. I take the Ninja perk just to NOT hear my own footsteps.

    There is a spawn issue in the game, especially when the game 'spawn flips'. This is especially bad on Nuketown. If the bulk of the other team dies they will spawn on the opposite spawn. If you happen to be on that side waiting for the enemy to come, guess where they are coming from? That's right, ...look behind. At one point in every game this happens, and if you're there it becomes a maddening slaughterhouse.

    The game has this weird thing where it will often spawn you in the vicinity of the person who last killed you. If they are on the move, this sometimes results into them literally running to where you spawn, giving them a cheap kill while you orient yourself. On the other hand, this does lead to one getting 'payback' kills more often.

    I really do like the maps though, the sheer number of ( 14 )maps keeps repetition down. The amount of things going on while you are playing is cool, with the launching rocket shaking the bulk of the map, or the train shaking one end of the map, the target dummies moving about, or the underground areas increasing the size really makes them interesting.

    Not a big fan of the single player, but I do like how it offers you a large assortment of the weapons so you can become familiar with them before multiplayer. The combat training is hilarious, naming bots after people on your friend's list. It isn't much help for playing online, but does allow you to try things out before spending money in the multiplayer.

    A new update or patch will be welcome, and I look forward to playing the game despite it's problems. Good fun.





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  • samcraig
    Apr 5, 05:49 PM
    If Google or anyone else had done this - everyone would be laughing there asses off. And so it stands to reason, that this "app" is completely laughable. And pathetic....





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  • NAG
    Jan 12, 04:34 PM
    Obviously.:rolleyes: I was responding to the idea that is was somehow ironic (and funny) that such a low-tech device could disrupt such a high-tech show. There are many other low-tech ways to cause problems for exhibitors. You can't have an open, accessible show floor and protect against everyone's idea of a "prank." Exhibitors have to be able to trust that attendees, especially press credentialed attendees, won't make them look foolish in order to drive traffic to their blogs.

    Anyway, I hope you took notice of the real point of my comment:


    That's nothing to laugh about.

    Yes, and disagreeing with President Bush means you support the Terrorists. Yes, I just went there.

    Seriously, that is such a slippery slope argument it isn't funny. Blaming some pranksters for the end of big expos is silly.





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  • ctdonath
    Sep 29, 09:37 AM
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  • thefourthpope
    Mar 24, 04:47 PM
    Happy Birthday!

    I love how much smaller the boxes have gotten...





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  • aethelbert
    Apr 13, 12:59 PM
    In fact, TSA has twice failed to stop a bomber on a plane since 9/11. Both the shoe bomber and the underwear bomber were stopped by passengers.

    Please elaborate on how the TSA failed to find these people. Neither of these examples were screened in the United States prior to boarding their respective flights.





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  • Chundles
    Sep 12, 08:49 AM
    Those are easier for me because I grew up with them. I can't even say the name of my street right in this country. :P Terowi, like what's that?

    Anyways I degrees, this update better be for all stores since they are all down otherwise it'll be the first of a few disappointments of the evening.

    Yes there will be disappointments we always shoot to high and feel cheated.

    TE- ROW(as in fight)-EE

    Can't wait for all the disappointment to settle in. The Merom-waiters are going to go beserk.





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  • toddybody
    Apr 29, 01:14 PM
    Hope Lion comes with my sandybridge mba :D

    I hope something besides SB IGP comes with that MBA too:p





    Nekbeth
    Apr 25, 04:00 PM
    Thanks for your advice dejo, but I'm not stepping away because of lack of fundamentals. Interaction with other developers is an additional learning source (the main is all kind of documentation), of course I need to learn more about fundamentals of objective C just like you did when you had 3 months programming, but that ain't stopping me from asking help in forums. Some people help you, some don't, you just have to deal with that.

    btw, thanks for pointing my error, your right.. those are declaration for cancelTime: and cancelIt: , I got confuse with the parameter :D





    mmcc
    Mar 29, 08:46 AM
    Yes, the App Store can give you exposure, but you still have to market and sell your solution for people to find you or want you. Plus, the AppStore is one outlet and your other outlets should never be abandoned.


    Yes, but you can't have it both ways. A successful Mac App Store from your perspective means more Apple customers use it to find apps. In my experience to date, this means those other "outlets" become less and less profitable. Marketing is a numbers game and a major disruption like the Mac App Store can quickly shift those numbers to the negative. In my case it is no longer profitable to maintain some of those "other outlets".

    Here's a specific example: Google AdWords. Before the Mac App Store opened, many customers gravitated first to Google search to find an app. I would pay for AdWords placement and if I got a click-through I could be assured that my website exclusively captured the attention. Yes, my app still had to be good enough to capture a sale but at least there were no other competitors there -- and no freebie alternatives (except for demos/trials).

    The same strategy no longer works with the Mac App Store. First, the traffic in Google search is reduced as more Apple customers gravitate to the Mac App Store first. My conversions costs showed a clear trend upward as soon as the Mac App Store opened (other competitors in my app space have also dropped away from AdWords indicating similar escalating conversion costs). Furthermore, if I try to drive customers to the Mac App Store to buy, to increase my exposure therein, I incur the AdWord conversion costs, plus the 30% to Apple and a reduced price in the Mac App Store to compete in the race to the bottom. Clearly AdWords is a losing strategy in this case.


    However... you're point on price is one to be considered. If you want to get impulse buys, you have to be impulsed priced.


    That's fine if the volume was worthwhile. What I am saying is that impulse buy volume is NOT there at any price to even approach what I was making in my market space before. I've been in the #1 spot for my category and it was not a windfall.

    I say again, the Mac App Store has depressed the sales volume and gross in my category for everyone. This is not a success in the sense of encouraging a vibrant and growing Mac software market. I felt that before the Mac App Store opened that the Mac software market was reaching a critical mass and that developers found it increasingly attractive. The Mac App Store has crushed that IMO and I am not sure it will return unless Apple makes huge percentage gains in the traditional PC market (and recent trends show it is leveling off).


    Please don't take me wrong... I'm not saying you're wrong... just pointing out that the AppStore does not guarantee anything if you don't have good sales and marketing behind it. Also, you have to have software people want.

    How exactly would you suggest to market in the Mac App Store? I can't buy ad placement. Lowering my price to 99 cents hasn't given me exposure. I need some (ethical) ideas. :p





    John Purple
    Jan 10, 07:18 AM
    iPhone will be release in Australia within the next month (end of Feb by the latest) only on the Telstra network. Unfortunately Telstra has exclusive rights for the iPhone, so the product will be awesome (e.g. being Apple) but the service provider will be crap....

    At my work we got a demo of the iPhone from Telstra for development reasons, we will be supplying data for a few of the services for the iPhone in Australia.

    Obviously Apple loves bad providers. In Germany they contracted T-Mobile, a Telekom AG company (not because of bad service ... but because of no service at all :eek: - as experienced in the past) That's THE reason why I don't want an iPhone.





    lmalave
    Oct 19, 10:46 AM
    Woohoo!! This is the first time I can remember that Apple has had over 5% market share! :D

    I think they got briefly back up to 8% or so after the initial launch of the iMac. Nice to see them climbing back up to that range. I hope they break 10% within a couple of years, because I think that is right about at the critical mass where a lot more software developers will consider developing an OS X version of their product.





    peharri
    Sep 12, 07:44 AM
    If the iTunes Music Store is going to be called the iTunes Store (iTMS > iTS?) then shouldn't the name iTunes change as well to coincide with the change in available media? :o

    Maybe they can get Senator Ted Stevens (http://en.wikipedia.org/wiki/Series_of_tubes) to change his mind if they rename it the "iTubes Media Store"? The name would look similar enough that most people probably wouldn't even notice.